While the pink puffball hero offers nothing new, younger players will be hooked, writes Andy Robertson


Kirby: Triple Deluxe
2014 Nintendo80Great
Playtime
ModerateIt typically takes about 12 hours to finish the game.
Playable on
Game modes
Details
- Launch
- January 11, 2014
- Developer
- HAL Laboratory
- Publisher
- Nintendo
Overview

A side-scrolling installment in the beloved Kirby series, Kirby: Triple Deluxe uses the 3D features of the Nintendo 3DS to allow Kirby to move not only from left to right, but also from the foreground to the background. Kirby also gets an “inhale everything” ability that can be used in specific parts of each stage to help him clear anything blocking his path. As always, Kirby has the power to inhale his enemies and take on their abilities. Each copy ability can let him do a variety of actions and moves, depending on which buttons are pressed. Kirby: Triple Deluxe includes a huge number of collectibles for players to find, from hidden 8-bit keychains to Sun Stones. The game takes advantage of 3DS StreetPass feature to deliver bonus items to players
Screenshots
Reception
- Metacritic80from 68 reviews
- OpenCritic81from 45 reviews
Kirby Triple Deluxe is an approachably frivolous game on the outside, but it's hiding an expertly engineered, hilariously weird game within.
Read our review of 'Kirby: Triple Deluxe' to find out if the the franchise's 3DS debut manages to satisfy the appetite of platforming fans or if it sucks harder than the loveable pink blob himself.
The single-player campaign is the main attraction, offering a fun experience that plays with Kirby's typical mechanics in interesting ways
Despite the main story mode being a bit too easy for its own good, Kirby: Triple Deluxe is still one of the best entries in the series. The combination of old and new abilities will entertain fans young and old, and the two extra mini-games are worth returning to, an ideal cure to the forthcoming summertime blues.











