It's all the more frustrating that Shadow Fall fails to establish that identity, because it gets so close in its early design and themes. It sets up an open-ended tactical shooter in a cynical world of sci-fi realpolitik - and then bottles it, taking the easy escape route of another suicide mission into empty spectacle. There's a lack of confidence...


Killzone: Shadow Fall
2013 Sony Computer Entertainment73Good
Playtime
ModerateIt typically takes about 15 hours to finish the game.
Playable on
Included with
- PlayStation PlusExtra
Available on
- −65%$6.99
Game modes
- 2–24 players
Details
- Launch
- November 15, 2013
- Developer
- Guerrilla Games
- Publisher
- Sony Computer Entertainment
- Genres
Overview

Killzone Shadow Fall is the sixth game of the Killzone series. Gameplay in Shadow Fall is fairly similar to previous installments, though now with more improvements. The game is much more open-ended allowing for multiple ways to reach your target and complete objectives. The player is accompanied by a companion drone called the OWL which can help you in many different ways including deploying a zip-line or stunning the enemy. Using futuristic weapons and gear allows for new stealth gameplay. The online multiplayer mode allows for up to 24-players to battle at once on any of the games default 10 maps. The level system is now challenge-based where completing any of the games many challenges will upgrade your rank. Warzone returns as an online game mode along with Team Deathmatch and Beacon Retrieval (Capture the Flag). A new feature allows for the user to create Warzones with their own specific rules and share them with the community to download and play.
Screenshots
Reception
- Metacritic73from 88 reviews
- OpenCritic73from 66 reviews
Pretty yet uninspired. Killzone, then.
For those wanting to show off their new console, Killzone: Shadow Fall is the game to do it with. A reasonable, lengthy but frustrating single player campaign paves the way for a compelling multiplayer experience the likes of which you've never seen before – visually speaking, anyway. Select easy-mode and you'll have more fun overall, but if Guerrilla...
As a package, it's a superb launch title and a great first person shooter. Killzone's back, and we can't wait to see where it takes us next.
In the end, despite an unmemorable story, I quite liked Shadow Fall's campaign simply from a design perspective alone. By ditching overbearing auto-aim, bending linearity and actually posing a real challenge at times, it's a fun experience and PS4 could do a lot worse for a debut title. I don't know if the series will ever explode in popularity, but...






