Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
The plot in the game develops gradually, but at a certain point it turns 180 degrees, causing a storm of emotions. This is an unexpected turn that makes the player take a fresh look at what is happening and rethink their actions.
This game is good, but you have to understand that it's not an action-packed title, it's more finite information gathering, a kind of call centre simulation, with quick time events that determine the fate of the helpless prey.
Pairing 80s camp and sharp writing with meaningful subtext in its game design, Killer Frequency carves out a special place among modern horror titles.
Killer Frequency takes the slasher genre and adapts it to a great game without using cheap scares, but instead focusing on the human side instead of the Bloody one.
Its mechanics could be more deep but the whole idea of a DJ trying to save as much people as possible is simply fantastic and accomplishes a great balance between tense situations and some...
Would I recommend Killer Frequency? Yep… even if you aren't really a horror fan (like me)… this isn't really the adrenaline pumping stuff… it's far more the "horror comedy" style and those semi cartoon style visuals do help take some of the edge off the tension. It's not a bad price but replay value isn't super high (unless you want to mess with the...