Seems I am the first one to review this. So the gameplay is like this: You move on a map on small circles. Every few fields there are special fileds with events or fights. A fight is turn based and you use physical or magic attacks. You can gain levels and this inceases your stats. Also your stats are increased by -what I call- Karma-runes. All together...


Karmasutra
2017 Top Hat Studios72Good
Playtime
ShortPlayers typically spend about 6 hours in the game.
Playable on
- Steam DeckPlayable
- Steam MachinePlayable
Available on
- $14.99
Game modes
Details
- Launch
- May 28, 2017
- Developer
- Top Hat Studios
- Publisher
- Top Hat Studios
- Themes
Overview
Karmasutra is an RPG/VN hybrid inspired by Dungeons & Dragons. It takes place in the world of Tattva - a mysterious, heavenly realm that acts as the final challenge for sinners who seek the call of Nirvana in other worlds. Once home to ancient, sacred civilizations, these eras have now passed; in the wake of this passing, the realm has become an afterlife, a final challenge for restless wandering souls who commit sins in other worlds.
Screenshots
Reception
- Steam75from 16 reviews
Don't be fooled by the low playtime, I bought this game originally on Nutaku but their updates are slow, so the very kind developer, JBoney, passed me this Steam key absolutely free so I could keep up. For me, this game was totally worth it. It's not perfect by any means, but it's very light to play (the story can get deep and interesting, and has a...
A wondeful VN with a mix of a D&D style board game. Combat mechanics are not complex and lack depth but the story is interesting and provides a variety of choice. The morality system is very black and white. I have only completed the game with the "good" ending which resulted in me not even meeting or being able to complete stories for certain characters....
Actually not that bad. Got this in CD form from a convention I went to on a whim and overall pleased with the purchase. Game is a bit slow but plays well on lower end touch screen devices (not lag just slower battle "animations"). to sum it up in less words Pros: art, lore, karma system, multiple playstyles. Cons: slow "animations", little to no direction...
Combat is painfully slow and devoid of any tactics. Sometimes you can talk your opponent(s) into not fighting, but most of the time you have to fight. You click on attack, a long animation (well, actually just a text saying how much damage you did) shows. Then your opponents attack, each showing a long animation again (well, actually it is a single...



