Set in the fictional South American world of Solis, JUST CAUSE 4 takes the series incredible destruction and unique physics to a whole new level with the introduction of tornadoes and other Extreme Weather events. JUST CAUSE 4 has four distinct biomes: Rainforest, Grasslands, Alpine & Desert. With each biome offering its own individual, fully simulated weather event, players will have a truly unique experience as they traverse this deep, diverse world.
Rico Rodriguez returns in JUST CAUSE 4 with his trademark parachute, wingsuit and, of course his grapple hook, now enhanced with new functionality and fully customisable. Making it the most powerful and creative tool the player has ever had.
Just Cause 4 has some cool ideas and nifty gameplay mechanics that are completely undercut but its own poor mission structure and game design.
Another island has opened up for Rico Rodriguez to both save and reduced to rubble at the same time. Unfortunately, a lot of corners have been cut in this sequel to bring the big weather events of Solis to life. By focusing on action ahead of everything else, how does Just Cause 4 stack up to the other amazing open-world games released in 2018?
Just Cause 4 is not a better game than its predecessor. In many ways, it feels like the same game, just with a new continent to explore. For some, this may be all they ever wanted, but for the rest of us, it's just not enough. The formula starts to show itself early and can feel monotonous only a few hours in. There will always be joy in the mass destruction...
Just Cause 4 is a success at the same things that made great the third game, but a failure when tries to improve its narrative, variety o polish. Finally a fun game in short bursts but not much else.
Just Cause 4 is a very funny game but with a shallow and very repetitive story. A game with lights and shadows that does not manage to be outstanding despite trying