Jimmy and the Pulsating Mass is a Japanese-style RPG made by a guy from Texas. It was very much influenced by SNES-era jRPGs, particularly Earthbound, Final Fantasy 5, and the Breath of Fire series, among others. It was also heavily influenced by Yume Nikki.
The game takes place in the dream of an eight-year-old boy. When an alien entity appears and threatens his family and the stability of the dream world itself, Jimmy sets out on an adventure to save his family and eradicate the threat of the Pulsating Mass. Along the way, Jimmy will have to work with his family, confront his own shortcomings, and brave the creeping nightmares of his subconscious.
Undeniably distinctive in its look, approach, and features, this creative RPG can be a grind at times, but still entertains
A creative, heartfelt RPG built around a great transformation system
It’s a sweet and charming game that’s surprisingly dark with an amazing combat system.
Jimmy and the Pulsating Mass is an excellent game that draws inspiration from the Mother-like subgenre and manages to forge its own identity. As a fan of the genre, I'm satisfied. The lack of major additions, the absence of a Brazilian Portuguese translation, and its frustrating fighting system might be bothersome at first, but they compensate with...
Made for RPG lovers by an RPG lover, Jimmy and the Pulsating Mass uses every tool in the RPG Maker toolbox to put together a purposeful, devastating, and beautiful game that never puts the kid gloves on.Yes, it's a little simple-looking, and the difficulty can be a little frustrating early on, but this is just the surface of a rich adventure with tons...