Isotiles is an isometric puzzle game played on a grid. The goal of the game is to turn all of the blue tiles red and then reach the exit tile. There are 50 levels to play through with increasing difficulty and added obstacles.
Perhaps this is because Ive been playing the likes of the absolutely fantastic Hade, but I cant really recommend this.
With the exception of a couple of the last levels the design is trivial to solve, there isnt much in the way of mechanics, the music is... quite bad. (Though in its plinky plonky way it did make me chuckle sometimes.) the controls are...
Bought the game on sale for roughly $0.66 ... Took me 67 minutes to 100% ... Better than $0.01 per minute of gameplay.
10/10 would classify as worth.
Decent puzzle game but annoying as f*ck controls/keybindings. (I kept going the wrong direction to where I wanted to).
It's one of those puzzle games where you have to make it to the exit and make sure you touch each square the correct number of times to open the exit. Plenty of mini puzzles in RPG's like it and probably plenty of other puzzle games like this to an extent out there.
There's 50 levels so $2 seems fair. So far it doesn't seem to hard, however keep in...
I enjoyed the puzzles in Isotiles, but they weren't super challeging, and the game felt a bit cheap (in terms of production) with some poor design decisions. The puzzles require you to eliminate all the tiles, with only being able to pass through a given tile a set amount of times - usually 1. It also employs a few other mechanics such as locks & keys,...