"Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life."
What this all amounts to is a brilliant little tactics game, right up there with Into the Breach and XCOM – if not even better. The bite-sized structure belies a deceptively complex and meaningful game, where all your decisions ultimately mean something significant for that final desperate attack. If you enjoy stealth or tactics games – or you're simply...
Invisible, Inc. gave me a few moments of feeling brilliant when I actually did manage to complete a mission, but more often than not I was left frustrated by harsh rules and insane difficulty.
This is a tense, engaging, and cerebral strategy experience that sets a new bar for the genre.
Invisible, Inc. is a wonderful turn-based stealth game that deftly balances simplicity with depth.
The best turn-based tactics game since XCOM 2 and a fantastic spy adventure that has an appeal that goes well beyond just strategy fans.