goood.games

Reception

As a means of crafting a narrative I could connect with, many books accomplish with ease what inKONBINI: One Store. Many Stories attempts. As a konbini simulator, you’re better off grabbing Convenience Stories from Kairosoft. From my experience, self-described cozy games strike out far more often than they hit, sounding nice in theory but fumbling the...

As an ASMR experience in shelving, inKONBINI works great. However, because it has the ambitions of narrative but fails its characters, it can’t hope to compete with narrative-driven shop games that weave story into the fundamental gameplay. inKONBINI is a peaceful enough game to simply be a chill vibe simulator, but it is also not interesting enough...

InKonbini: One Store. Many Stories offers a short but very sweet slice-of-life game that makes you value the quiet moments and fleeting conversations you have with strangers. Much like our favourite convenience store snacks, it offers plenty of flavour in a bite-sized chunk that keeps our appetite satiated until the next eye-catching game comes alo...

Despite laying some solid groundwork, inKONBINI: One Store. Many Stories. occupies itself far too much with the platonic, disconcerting conception Nagai Industries has of the Japanese convenience store as some sort of social hub, while at the same time treating the backdrop of the country as mere aesthetics at best and a nuisance to Western audiences...

inKONBINI: One Store. Many Stories has modest ambitions but mostly achieves them: it tells a small number of unchallenging short stories, set in a 1993 Japanese retail context. Its atmosphere carries it a surprisingly long way, but not far enough to overcome how thin the experience actually is.If you're excited by narutomaki, hanko ink refills and passing...