Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle, a first-person, single-player adventure set between the events of Raiders of the Lost Ark and The Last Crusade. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award-winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard.
A globe-trotting adventure with compelling exploration, crunchy melee, and tomb-raiding puzzles. With a great story and sky-high production value, Indiana Jones and the Great Circle is an authentic new franchise entry with a capable lead in Troy Baker. And despite taking the odd hit, the Switch 2 port holds its own admirably.
Indiana Jones and The Great Circle doesn’t reinvent the action-adventure wheel. In a weird backward way, it’s more or less a first-person version of an Uncharted or Tomb Raider game – franchises that probably wouldn’t exist without Indiana Jones in the first place.
Every now and then, a game comes along that just full-on surprises you. I love the Indiana Jones movies (at least, the first three) and so always had an interest in this game. I ultimately sort of expected a fun bit of inconsequential blockbuster, though. The sort of thing you play over the Christmas season and promptly forget about. The best thing...
You come out of it with an appreciation for ancient secrets and moral quandaries. There’s a love story with an unexpected ending and a familiar character who, after 21 so-so games, finally comes out of the cold into your living room with spectacular entertainment. It’s an adventure that seemed to go on for a longer than expected time and I didn’t want...
A thoughtfully adapted first-person adventure that sees Indy sticking his nose in every corner of its huge open levels, and getting into fist fights at the drop of a hat.