Hydrangea is a romance and psychological horror visual novel inspired by the Hanahaki disease trope. You play as someone whose sweetheart, customizable to your preferences, falls ill with a mysterious condition just as you reconsider ending the relationship. Drawn closer by their plight, you find yourself navigating a love that deepens into obsession, where affection takes a dark turn and the petals of devotion threaten to suffocate.
"Those bleak white walls manage to drain every bit of flavor from the ingredients in each meal" None of the walls were white in said hospital.
It was interesting enough for me to finish it all, but still obviously raw. If you finish the true ending for Yuu as your sweetheart, it still says "Mom didn't get better, but I will" for YUA. What? Why would she get better, when Yuu is the one who's sick. Was it that hard to switch the text for only TWO true endings?
Also what's up with the illustrator...
A really well made game, had me in tears ngl at the ending.
A step up from "My GF doesn't know what I'm into" but unfortunately still poorly written. It's difficult to take the portrayal of abuse seriously when paired with a fanfiction trope that exists solely to write angsty pieces about your favourite tv characters. This isn't to say that the hanahaki disease trope couldn't be paired with a serious narrative,...