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Reception

" It does a phenomenal job as a strategy game by making you live through the hardships of the winemaking process. The game provides you with all the tools you need to create a great wine, but also teaches you how hard this actually is, and how little control you do have over it. This gameplay loop of figuring out how to improve your wines, and fighting...

Hundred Days is a fascinating little experience. I didn't expect it to be a graceful little anti-capitalist dig, but I rather love that it is. It didn't discourage me from wanting my own vineyard one day... but it certainly reminded me that I never want anything I do to become so big that I stop caring about it, and it's a rare quality for a simulator...

Just like a good wine, Hundred Days - Winemaking Simulator brings an explosion of flavors to those who try it. The excess of information can be frightening at first, but the well-constructed tutorial and captivating story work very efficiently to win over the player. In addition, observing all the details and realizing the care that the developers took...

Puzzle, simulation, wine making; at the beginning of Hundred Days, those seemed to be harmoniously combined in the game. But sudden ending, unclear goals, meaningless repetition and serious errors in Korean translations spoiled its finish.

Hundred Days turned out to be a pleasant surprise. While some might think that winemaking isn't the easiest subject to dig into, the game's structure ensures that we're not left alone in learning the little tricks of the trade. The Story serves mostly as a tutorial, to ensure we're ready to tackle the Infinite mode or the Challenges.

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