Make your dreams come true — or crush someone else’s. Take the helm of a major Hollywood studio at the dawn of sound cinema, and guide it through decades of creative achievements and glamor, debauchery and dark deeds, tough choices and unpleasant compromises.
This game basically has two modes: “super hard” and “super easy.” There doesn’t seem to be much in between, and neither is particularly satisfying.
It’s buggy, clunky, and sometimes things just don’t make any damn sense. The building placement feels pointless. I’m moving buildings around without feeling like it adds anything meaningful to running a...
This game could be SOOO good, the mix of management with creative freedom is honestly spectacular. The thing is, its hard and take time to learn, needing multiple play-throughs to get an understanding (which i love)a. That being said, game mechanics are extremely annoying after doing them hundreds of times. After a while, cutscenes become a drag and...
Over the the last year and a half I have genuinely done everything I could to make this game work, but the systems just don't feel good to play. It feels like you have to unlock the ability to do anything in the game. Once you start a playthrough, you get all sorts of things to manage and hardly any tools to use. You have to unlock every little ability...
This game is difficult, and that can be frustrating. But once you start to succeed and make more and more profitable films, it becomes very satisfying. The setting reflects the previous games in this world/tone really well, reminding me of This Is the Police while maintaining a fresher perspective. Dealing with the historical realities of the film industry...
Unplayable on steam deck. a bunch of menus being so labor intensive makes absolutely no sense to me. games like rimworld run effortlessly on deck yet this is an optimized letdown for me. i cannot speak on the game play as i couldn't make it out the tutorial due to constant crashing, after 40 ish minutes i decided it wasn't worth it,
i hope the devs...