A roguelike twin-stick shooter, where you defend the same thing that tries to hurt you.
Venture into the side of darkness to defeat enemies before they reach the Yin-Yang.
Switch to the side of light to gather ammo and upgrades, before the time runs out and the next wave of monsters spawn.
Great game. Completed a run on normal difficulty in 20 minutes. 25 to 30 minutes seems to be the norm for a full round.
Art style 10 of 10. I really love its spooky pixelart style.
A game which very much reminds me of a classic arcade experience. While I have only played it with mouse and keyboard, it feels like it would be quite comfortable with a controller.
The runs are not too long at ~30 minutes or shorter if you are "better" at the game. The variety of game mechanics during playtime is refreshing. I personally enjoy switching...
White and Black had no meaning, they were already all mixed together and were gray.
I highly recommend Hate Me Not to anyone who enjoys indie top-down shooter games. The variety of weapons and enemies keeps each run interesting, and the balance between the white and black areas creates a well-designed difficulty curve. The pixel art is visually appealing, and the roguelike mechanics ensure each playthrough feels fresh and rewarding....
The game is decent enough, Cool idea but it could have been done better. There are almost no synergies, would like to see an overhaul of the games upgrade system but that might be too much work.