goood.games

Reception

A chaotic lil game that brings lots of laughs in between the atuggles of making ends meat

Steam, , 1 found it helpful

I agree with the others about the game. It was fun until the 4th level. I was enjoying the tasks and teamwork. Then it became way too big and we needed 4 people. (we were only 3). It was IMPOSSIBLE with 2, and basically way too hard with 3. Some good ideas, if they can iron them out and make it more like the first 3 levels. Maybe start mixing up items...

Steam, , 2 found it helpful

Overall, had a lot of fun with this one! There's a bit of a learning curve in general, as well as a smaller one with adjusting to each map, but it's nothing that can't be dealt with. Ran it with a full group and just had a screamy, goofy, clock induced panic evening throwing hams around like the world was about to end! There is still some room for improvement...

Steam, , 1 found it helpful

Peak unpaid overtime simulator. Cured our low blood pressure instantly. A standing ovation for whoever programmed the physics in the Wild West level. We bust our backs loading cargo into the train, only for the game to decide that cargo—and our entire squad—should just launch into low Earth orbit. The train pulled into the station empty. No cargo, no...

Played this with a group of friends and the impressions were mirrored. The difficulty focuses on moving crafting items and putting the ingredients further and further apart to the point where logistics is not viable. Unfortunately, while I like the concept the execution makes the game a chore to play rather than an enjoyable experience. The start is...

Steam, , 1 found it helpful