Golden Record Retriever is a rogue-like dice building game in which a golden retriever kidnapped by aliens grows into a space hero by retrieving the golden records that have become a "space headache.”
Okay. Hear me out. There's a learning curve with this one. And it's super frustrating at times... but it's really deep. It's quite interesting to play and puzzle out and all choices indeed matter. It's in early development, so there are some quality of life issues that must be addressed (the sell an item ? event doesn't allow you to review what each...
TL;DR I would definitely recommend even in early access and can't wait to see where it goes
I knew I would love this as soon as I saw it. Its a unique spin on dice rolling and the rogue like genre. There is a good bit of luck but also alot of strategy in which dice/crew you pick, items you grab, how you play them, and how their abilities interact.
It...
This game can be fun but it just feels like overall it's an underwhelming experience. most runs end up feeling so samey and there is not a whole lot of diversity in objectives. the presentation is not the best and a lot of the menus feel clunky in my opinion. I bought this game in early access and have came back to it much in the same state it was in....
While I greatly enjoy the unique approach to the genre, it puts so much emphasis on chance that any strategy you try to develop has very little effect.
Between hoping the right side comes up (Hardly ever does), and sides being wounded rendering them useless, and the very limited ways of healing those wounds. The whole thing quickly becomes more frustrating...
Extremely heavy RNG-related. RNG renders any kind of thought-out tactics useless.
UPD for the sake of clarity: there is a certain degree of meta-progression, but it's somewhat spread-out and feels lacking.