Join young Kratos and Deimos, sons of Sparta, on a Greek odyssey as they discover the meaning of duty and honour.
An engaging and exciting 2D action-adventure brought to life from the talented pixel superstars at Mega Cat Studios. Experience retro classic gameplay with God of War’s signature spectacle, action, and heartfelt storytelling.
Although the game provides up to thirty hours of gameplay, numerous issues make it difficult to call it a truly enjoyable experience. The poorly balanced difficulty prevents the combat mechanics from being used to their full potential, while the art style significantly differs from what fans were expecting. The Polish localization also leaves a lot...
Sauceless combat, a do-nothing story, and striking lack of personality don’t do any favors to a novel premise and quality voice acting that gave an initially promising first impression. A God of War Metroidvania could have been a productive and exciting use of the IP, especially in a post-Silksong world, but Sons of Sparta doesn’t have a fraction of...
God of War: Sons of Sparta is a bog standard retro-inspired Metroidvania. There's energetic combat and strong boss fights, though neither can quite make up for the dreary exploration and boring story, resulting in an OK experience. For me, when it comes to a franchise as legendary as God of War, OK isn't nearly enough.
Sons of Sparta should have been a slam dunk, but it just has too much holding it back to be a classic. I loved the idea; it was the execution that disappointed me. I want to know more about the Greek era of Kratos, really looking forward to the remakes, but this origin story falls flat at times and the simplified Metroid aspects are not tailored to...
But it's difficult to recommend, because so much of the metroidvania design--the core of the genre that Kratos has found himself in--is like that frozen wasteland: slowly plodding through, just trying to reach the next warm spot where it's fun again.