"Set in a mysterious labyrinth of glowing black architecture, Fracter follows a veiled young hero who has set out on a perilous quest to dispel the darkness within. Players must explore this realm of shadows, discover secrets hidden in the dark and outsmart ominous creatures while solving each meticulously designed puzzle using their only force against darkness: light.
Fracter features dramatic landscapes in shades of gray, an eerie ambient soundtrack and a poetic, self-reflective narrative that leads players on an emotional journey to restore light to a darkened world."
Fracter is a much needed deviation from the normalcies within the gaming realm. It also may introduce atmospheric puzzle games to new players and inspire inquisitive thinking. Loosen your grip on the controller and lower your mental firewall a little. As the credits roll, if you feel anything philosophically, spiritually, or even if you sense just a...
There’s something to be said for some visual flair to add to the gameplay experience as a whole and when the aesthetics can be used in alignment with improving the action itself that’s always a bonus...
As a result, it’s a nice progression, smooth and yet fulfilling. Each room seems to have switches you need to activate before you can go through the doors. As you’d expect, the tricky bit can be getting to the switches!
Once again, The Quantum Astrophysicists Guild have put their all in, and it’s been well worth it to play at least! It’s for gamers...
Although undeniably on the short side, it's hard to ignore just how much solid content FRACTER packs into its short length.
Not unpleasant but without any originality except that of proposing a little tension with its part of infiltration, FRACTER is a puzzle game that takes two to three hours with its mechanics unfortunately too much seen. A basic average game but with this portage on computer, it suffers of wobbly ergonomics.