"Fear Effect Sedna is a pausable real-time tactical action game. Become reacquainted with the old team of Hana, Rain, Deke & Glas in a brand new adventure. From Hong Kong to Greenland, through Inuit mythology and with new partners, will you dare to face the spirit world once again?"
Fear Effect Sedna brings a successful series back to the front line after a long absence. This new game will be welcomed immediately by those familiar with the series but new players will find it difficult to relate with the plot, as the game makes no effort to try to connect with them. The animation scenes and soundtrack demonstrate a high level of...
Fear Effect Sedna features nice and well-made animated cutscenes, strange and sometimes completely annoying puzzles, and barren gameplay with terrible controls, especially during boss fights.
Fear Effect Sedna is a bad game. Sadly, I wanted to love it simply because of my misplaced nostalgia for the original two titles.
It's sure that developers of Fear Effect Sedna are huge fans of the franchise. They had some ideas about this new episode and there are e few elements that feel compelling. But in the end, there are too many things that just don't work or frustrate the players. Too bad.
Fear Effect Sedna is sort of an interesting artifact; a game out of its own time. If only playing it was any fun.