Fantastic Contraption was originally a building game made way back in 2008. Millions of people played it obsessively and saved over 12 million contraptions. You can still play it for free. For years we loved the idea of a 3d Fantastic Contraption but couldn't figure out how it would work. Then we tried the Vive.
The new Fantastic Contraption has been designed from the ground up for room-scale VR. Imagine walking around a grassy island in the sky while you build a machine the size of a horse with your own hands. Press play and watch it trundle off to reach the goal on the other side of the island. With 40+ levels and infinite solutions, it's a VR experience you and your friends will play for hours.
The sense of scale you get when creating your contraptions in VR is incredible, I would often find myself constructing goliath vehicles requiring a fair amount of stretching and standing on tip-toes to get the finishing touches on.
Fantastic Contraption loses some of its charm with the lack of room-scale functionality, but the game is still enjoyable. The puzzles are purposely obtuse, letting players use their imagination on how to use the various types of objects to build a functional and moving apparatus.
Right now there is a distinct lack of this type of game in the PlayStation vR lineup, with most companies leaning toward the "experience" type of releases, which isn't a bad thing per se, instead of focusing on how creativity can innnovate in gameplay thanks to what the virtual reality hardware can offer. So if you're looking for a clever, colorful...
How can you play with physics, when physics doesn't work? Fantastic Contraption would be great place for creative players, but there isn't many tools and technical part discourages from playing.
While Fantastic Contraption encourages you to be creative, it immediately boxes you in at the same time with a limited number of solutions and even fewer tools. Its novelty wears off far too soon, resulting in something as shaky as its player-made creations.