Enotria: The Last Song is a soulslike set in a beautiful sun-lit world inspired by Italian folklore where the brightest sun casts the darkest shadow. Wear unique role-altering masks, face formidable foes and alter reality with the power of Ardore to unravel the secrets of Enotria.
For fans of the genre, it's a highly recommended trip. And for those drawn to the artistic, its visual style and setting may be reason enough to give it a try.
For me, it falls somewhere in the middle of the pack in terms of Souls games that I have played; I liked the old, and new, Lords of the Fallen better, and Lies of P — but Enotria is significantly better above Mortal Shell and Thymesia. Ultimately, I’m happy to recommend it.
Enotria The Last Song may be like a fine (Italian) wine, and will improve with time, but when and to what extent ? Jyamma Games thus offers a souls-like game with original artistic direction, as well as its universe, but both are clearly under-exploited. There are some good ideas, too, but they're a bit flimsy. With a similar budget, the title suffers...
Enotria: The Last Song, is ultimately another serviceable entry in the genre that can be embraced by Soulslike fans with a colorful aesthetic and original storyline. The clunky combat should annoy me more, but the game’s commitment to the bit won me over by the end. It may not always sing, but Enotria: The Last Song deserves credit for at least being...
There's a lot of soulslikes out there, but Enotria: The Last Song makes a decent grab for your attention with day-glow brighter than bright visuals and the fresh and engaging setting of Italian mythology. Unfortunately, too many text-boxes and confusing gameplay systems, along with a healthy dose of jankiness, takes the shine off this otherwise colourful...