Combining the 1 vs. 1,000 action of Dynasty Warriors with the addition of strategic elements, including unit command, Dynasty Warriors 9 Empires sets players on a quest to conquer ancient China by both sword and strategy. Powerful Siege Battles enable commanders to deploy units to capture strategic points on the map like castles. Experiencing high-stakes fights at every turn, players can now take control of these central points on the battlefield through the use of fire attacks or other stratagem, siege weapons, and, at times, simply by force as commanders execute their strategies and attack enemy troops by issuing vital commands to units throughout the skirmish.
Dynasty Warriors 9 Empires is often fun, but it's no better than its predecessors - and, in some ways, it's worse.
Dynasty Warriors 9 Empires improves upon the foundation of Dynasty Warriors 9 but it still has a large amount of issues that comes from AI, the textures and the overall feel of the open world being bland. Combat is tighter and the invasion maps feel satisfying.
I had a lot of hopes in Dinasty Warriors 9 Empires, in fact, seeing that the game received a great patch day 1, I decided to delay the release of this analysis to give it another chance to see if it improved the poor technical section of the title, but I was wrong. Dinasty Warriors 9 Empires is a game that Musou fans will enjoy without a doubt,...
Even if you love this series with your whole heart, we still recommend you to skip Dynasty Warriors 9 Empires. The game simply doesn't worth it, even with a price cut.
As such, Dynasty Warriors 9 Empires does feel like a step towards righting the problems with the original game. It still suffers from the structural issues that held back Dynasty Warriors 9, and fans of more straightforward musou titles have a wealth of other games on offer such as Samurai Warriors 5, but those who prefer the tactical edge of Empires...