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Dungeon Master II: The Legend of Skullkeep1994

Dungeon Master II: The Legend of Skullkeep

1994 Victor Entertainment

Playtime

ModerateIt typically takes about 15 hours to finish the game.

Playable on

Game modes

Details

Launch
March 25, 1994
Developer
FTL Games

Overview

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other...

Screenshots

Screenshot for Dungeon Master II: The Legend of Skullkeep
Screenshot for Dungeon Master II: The Legend of Skullkeep