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Reception

But at the end of the day, it’s an amazing action RPG with beautiful visuals, creative quest design and a likeable cast of characters. And if you are willing to get past the grind and some repetitive aspects, you’ll find DragonSword: Awakening to be a true diamond in the rough.

The choice to convert the project from gacha to a premium title paid off, and the final result fully showcases the game's qualities: it's no coincidence DragonSword: Awakening found immediate success.

DragonSword: Awakening is a prime example of how a radical change of direction can save a solid project from a saturated market that has lost its identity. Despite structural compromises inherited from the past and some artistic naivety, Hound13’s game manages to carve out its own niche in the genre thanks to an excellent structure that keeps players...

DragonSword: Awakening lands at a strange moment for the hobby, between console makers acting like the villain of the story and physical media getting phased out one release at a time. It’s genuinely nice to see something take a normally predatory genre, strip out the predatory part, and sell the rest for thirty dollars. It’s not without its seams.

DragonSword: Awakening is not only impressive because of its combat or its generous progression system, but because all of its major features work together to respect the player’s time. The game rarely utilizes frustrating design choices to artificially slow down progression, whether you’re exploring the Open-World, trying out new party combinations,...