A single-player first-person shooter and prequel to Doom (2016). Set in the dark medieval world of Argent D'Nur, players control the Doom Slayer in a grounded, weighty combat style that emphasizes strategic engagements over the acrobatic mobility of previous entries. The game introduces a Shield Saw for blocking and parrying, new melee weapons, and drivable vehicles including a cybernetic dragon and a massive mech. The narrative focuses on the Slayer's origin story with expanded cutscenes and character development.
The best Doom game since the 90s, that successful marries the best parts of Eternal and The Dark Ages to make a ferociously entertaining first person shooter that is one of the year’s best gaming experiences.
Doom: The Dark Ages is a brutally dark and gory game that sets up the rest of the franchise's story in a captivating and meaningful way. It improves on nearly every aspect of previous entries in the series, setting itself up as a strong 2025 GOTY contender.
Doom: The Dark Ages is modern Doom executed better than ever. It’s a bloody, challenging, and strategic thrill ride that tested my skills, forced me to catch my breath, and always had me asking for more. With the Shield Saw and other great additions, id Software gives me something I didn’t know I wanted, proving once again that this legendary series...
DOOM: The Dark Ages is a fun and flashy shooter stuffed with engaging content - it's a thrill-ride from beginning to end. In the shadow of DOOM Eternal, though, the more varied set-pieces and methodical combat cause its flame to burn just a bit less bright than I was hoping for.
Doom: The Dark Ages reinvents and reigns in with equal measure, taking the series in a bold new direction without straying from its captivating roots.