Darksiders III: Keepers of the Void is an enjoyable, classic feeling piece of content that gives an added touch of freshness to the game.


Darksiders III: Keepers of the Void
2019 64Worthwhile
Playtime
ShortIt typically takes about 4 hours to finish the game.
Playable on
Available on
- $12.99
Game modes
Details
- Launch
- July 16, 2019
- Developer
- -
- Publisher
- -
- Genres
Overview

On a quest from Vulgrim, Fury must travel into the Serpent Holes to remove an ancient threat that resides there. The Serpent Holes are riddled with new puzzles and enemies eager to test Fury’s abilities. If Fury prevails, she will unlock all new weapon from the Hollows, as well as the biggest prize of them all: The Abyssal Armor.
Screenshots
Reception
- Metacritic59from 12 reviews
- OpenCritic68from 13 reviews
Despite some interesting puzzles, Keepers of the Void is a repetitive, shallow, and excruciatingly dull. The issues I was able to look past in the core game smacked me much harder this time around, and unlike the attacks in-game, I could see every one of these hits coming.
Keepers of the Void adds nothing but four challenging boss fight and a very good armour to the base game, so think about buying it if this is enough for you.Just don't expect nothing more story and gameplay-wise.
If you already own Darksiders 3 you should buy this DLC and get the full experience, but the fact you NEED the DLC to feel like you have the full game is unfortunate to say the least. Had this been included in the game at launch and the much-needed QOL upgrades been implemented, Darksiders 3 would have truly been the successor of the franchise.
Keepers of the Void brings nothing really new to the Darksiders 3 experience, but at least features some great puzzles - an important feature of the series. It is better if enjoyed during the main journey of Darksiders 3, due to the new items and weapons added to the game. Repeatability makes the journey a little boring, but the rewards can justify...








