Seize forbidden treasures. Summon alien gods. Feed on your disciples.
Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.
In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it.
Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.
A game that punishes ignorance and rewards curiosity: mysterious, unforgiving, and quietly brilliant.
A massive part of me wishes to scream about my hatred of this game! I hate it because it beat me so many times. However, it is a special game with so many amazing ideas. Moreover, no playthrough is the same, and the hellish learning curve makes it extremely rewarding. I may have been terrible at it, but my lack of basic foundations was to blame. Accordingly,...
Cultist Simulator is definitely not for everyone. In a way, the game attempts to break down established gameplay mechanics and is, in a sense, suited for those who love challenges and originality. Alexis Kennedy’s distinctive style is unmistakable here, but while playing, you’ll encounter far more confusion and ambiguity than in *Fallen London* and...
An interesting card game focused on discovery of the rules as part of the game, however without an easy way to explain the rules, players can quickly find themselves stymied by its impenetrable logic.
At the end of the day, the one thing I can definitively say is that it is a game that I enjoyed, but also one where I can very well understand if others dislike it.