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Continue?98765432102013

Continue?9876543210

2013 Jason Oda63Worthwhile

Playtime

BriefIt typically takes about 2.5 hours to finish the game, but players put about 1.5 hours into it on average.

Playable on

Available on

Game modes

Details

Launch
December 1, 2013
Developer
Jason Oda
Publisher
Jason Oda

Overview

Continue?9876543210 is an artsy, philosophical, action game for IOS devices, MAC, PC, & LINUX. Continue? was inspired by existential road trips into nowhere, Peruvian jungle drugs, and a brush with death while lost in the mountains of New Mexico. It is a quest for wonder, contemplation, and peace.

Screenshots

Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210
Screenshot for Continue?9876543210

Reception

Some will see Continue?9876543210 as a success, masterfully drawing sentiment from poignant (though sometimes clumsy) words, moodily lit pixels and brooding, bubbling music. Others will find a game with simplistic mechanics and frustrating repetition. In truth, both sides have a point.

I have never fully understood the narrative or the mechanics of the experience, but I liked its trippy vibe and the weird, weird spaces it allowed me to explore as I was searching for lightning and shelter.

It did propose some thought-provoking questions about mortality, but I was too busy being frustrated at the controls to give any of it a second thought while playing.

Continue?9876543210 is a grandiloquent exercise in treading conceptual water. One of the finer examples of what can go wrong when a game swallows too much of its own guff, there's nowhere near enough depth evident to justify its insufferable trumpet blowing.

Continue?9876543210 asks big questions, whether direct or hinted. It doesn't provide answers, but perhaps that's the point. You see what you want to see.