A turn-based space mecha mercenary game. You can recruit pilots and captains with varying stories and skills, buy and modify spaceships, mecha, artillery, and fighters, take missions, participate in battles between Galactic Powers, change the situations, and experience different stories.
This is not a Mercenary Simulator
Here's something everyone's going to hate...
The game is on a hidden timer, if you take 2 years worth of moves in game you get one of the endings. So if you don't know the meta or you "grind" you are punished for it with a game over. I would refund the game if I could.
Poorly Designed War Content
In the game you can...
After 2 in game years the game just ends
Edit: Dev changed to 3 years but of course if you look around you'll see this is clearly not enough and they refuse to listen for some reason don't bother with this
Was having fun till I found out about the hidden time limit. Killed all my motivation to play this game, and can't get a refund, so I'm stuck with it.
This game is fun, and could be great. I'd say wait for the Dev to remove the time limit, but they already stated that they are keeping the time limit. So unless a mod comes out to remove the time limit,...
This is a very rough game to recommend. I saw it advertised and I love my mecha games, so I thought playing a bit G-Generation and SRW previously this would be a fun time
This has been a miserable game to play I'm afraid. Past 2-3 stars, you just get your teeth kicked in constantly no matter the campaign. Much like SRW, you're always outnumbered and...
As others have pointed out, the very limited time frame for the game, along with the issue of side missions makes this game much worse overall. There are also some odd changes from the demo that don't really make sense to me, primarily that the shinobi mechs got their health buffed aggressively (but also now do significant damage per shot and have an...