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Reception

'Borderlands: The Pre-Sequel' offers more story for hardcore fans but plays like a dated clone of the older games, trading polish for gimmicks.

Borderlands 2 felt like a huge step on from the original, and it was more colourful, with interesting characters and intense situations. The Pre-Sequel seems to try so, so hard to keep up, but this is not Borderlands 3, and the game – and everyone who plays it – knows that.

If you're a Borderlands fan who's looking to scratch that itch for loot-based four-player firefights, then this will serve your needs well until the next core installment in the franchise. Otherwise, you're better off waiting for the inevitable Game of the Year package. Borderlands: The Pre-Sequel fails to reach the stars, but at least it maintains...

Borderlands: The Pre-Sequel further refines the existing Borderlands formula, but it is far from a notable evolution of the experience. Shooting and looting is as fun as ever and characters feel varied, a definite step forward. However, uninspired mission design and a lacking narrative are all too constant and familiar issues.

It can't be said that Borderlands: The Pre-Sequel, developed by 2K Australia instead of Gearbox Entertainment, is anything but self-aware

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