Blind is a narrative-driven psychological thriller for virtual reality where the player is blind and must explore their surroundings using echolocation.
While the premise of using sound to traverse a mansion is great on paper in practice it eventually wears thin. The puzzles themselves aren't too difficult, which could be a positive or negative depending on your view, and while the art style is great the story is far from interesting despite a set up that could have been used for a unique feeling thriller....
Blind is a great concept marred by illogical puzzle after illogical puzzle that seemingly tries its best to frustrate rather than entice.
Some puzzles could've done with being a little less obtuse and some players might have an issue with the length versus the price. I however really enjoyed my time with Blind and recommend it to anyone looking for a dark story and some fun puzzle solving.
Blind takes a novel VR concept and does nothing interesting with it. There is little here that you won't be able to find in better alternatives of the genre, even if we're only talking about other VR titles. If Blind was shorter and had less aggravating puzzles, it may be worth a try out of curiosity alone. But when a game is this testing of a player's...
Whilst the story is good, and the mansion creates an uneasy atmosphere that begs to be explored, the puzzles are far too specific, and the lighting and design within the environment is hard to process in VR.