A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Atomfall turned out to be a conservative attempt by Rebellion to release an unusual game for the studio. The result was very interesting, although the game is not without a number of serious drawbacks.
I don't regret my time with Atomfall. It knows what it wants to be, with a reasonable scope and solid shooting mechanics. But issues with the skill system, its underbaked stealth, and an unengaging narrative are asterisks too large to ignore. Like the world it depicts, something exciting and unique lies at Atomfall's core. I just wish it wasn't walled...
Excellent story design stunted by clunky gameplay.
With its wide-open quest design, Atomfall takes a novel approach to storytelling that helps push through some of its lesser parts.
Atomfall is an interesting game. It might not be wholly unique in anything it does, but it combines its core ideas in a way that feels fresh. A big part of that comes through the drip feed of the underlying story, whilst another is the glorious British countryside that makes up its maps. It likely isn't going to blow your mind, but it's an enjoyable...