Three explorers wander through a post-apocalyptic desert to find a way to save the people in their village. A dark, twisted tower has been pushed up from the depths of the Earth... but does it hold the answers they seek?
Astalon: Tears of the Earth brings us a Metroidvania-type where the players will be exploring a tower with three different characters, with the need to think about which character to use according to the obstacles. For a simple-looking game, Astalon is amazingly varied when it comes to level design and enemies, which works great in its favour to present...
Astalon: Tears of the Earth is a very, very simple mix of metroidvania-like exploration, and rogue-lite challenge, but a simple mix that works wonders. You'll die a lot, but you'll keep on returning just to get a little further on the journey towards the top of this treacherous spire, and learn of its secrets, with your skill and perseverance being...
Astalon: Tears of the Earth is a great looking rogue-like Metroidvania game with a good story. It is incredibly challenging and can get very frustrating with the amount of backtracking, collision detection issues and lack of direction of what you need to do to progress.
Astalon: Tears of the Earth is an 8-bit aesthetic metroidvania that knows how to give the genre a twist with certain roguelite mechanics and an interesting plot. If we also add a very well measured gameplay and a brilliant mapping design, we will have the perfect formula to spend hours and hours glued to the console. Highly recommended.
Astalon: Tears of the Earth may be yet another in a long line of retro 2D action/platformers available for the Nintendo Switch, but it deserves to be moved towards the front of that line. Fans of the genre will find plenty to like here, so long as they're willing to accept backtracking as a core gameplay element.