While we are still in the infancy of Virtual Reality Gaming, Archangel brings something to the table worth checking out. Giant Robot seated game play making you feel like you are at the controls of the Archangel. Awesome mindless on rails entertainment… that is Archangel, the kind of game you can sit back and just enjoy.


Archangel: Hellfire
2017 Skydance Interactive61Worthwhile
Playtime
ShortIt typically takes about 4 hours to finish the game.
Playable on
Game modes
Details
- Launch
- July 18, 2017
- Developer
- Skydance Interactive
- Publisher
- Skydance Interactive
- Themes
Overview

Step into the cockpit of a six-story mech and feel its might at your command! You are the tip of the spear in the United States Free Forces’ war against the overwhelming mechanized forces of HUMNX, a tyrannical corporation that rules a post-apocalyptic America. Marshall an arsenal of weapons and fight alongside your squadmates in an incredible, hands-on VR battle across the scarred landscapes of our once beautiful nation.
Screenshots
Reception
- Metacritic69from 18 reviews
- OpenCritic68from 19 reviews
Archangel is a great example of what VR is all about. The all-encompassing environment removes all worldly distractions and enhances game action to a fever pitch. Movements feel fluid and natural, and the periodic introduction of new or upgraded weapons follows the increase in difficulty well. The story aspects are unobtrusive yet satisfying.
Archangel a pretty straightforward rail shooting experience that has put a strong effort in presenting its narrative and characters, even if it does come at the cost of replay value. The inability to skip cutscenes really hurt this one. The story itself lays out everything in a fairly predictable fashion and really only serves as the excuse to get inside...
Archangel is an on-rails shooter with a promising concept, but is disappointingly average in almost every way.
Archangel has a few rough dents in its mechanical chassis, but still performs a whole lot better than most of the VR dreck that has plagued Sony's budding VR hardware.










