Ancestors: The Humankind Odyssey is a single-player survival game played from a third-person view and set in an open world. Players control a member of a hominid clan and manage its needs by eating, drinking, and sleeping while facing predators and other dangers in the wild. Exploring new places and being hunted can trigger a state of fear, which is offset by rewarding actions such as crafting tools and making discoveries. As the clan learns and grows, players unlock new skills through a neural development system and can switch between clan members, passing acquired abilities to future generations. The game has no structured narrative campaign and instead lets players shape their own experience.
Ancestors is a large, fussy, and at times uneven survival experience, but it's also deeply gratifying once you sink your teeth in. Make it through the wringer, and you'll come out wanting to share stories about your run-of-the-mill open-world exploits to anyone who will listen – no small feat in 2019. The console versions are smoother than their original...
Ancestors is more than a survival game. Panache Digital developed some interesting mechanics about evolution, learning and neuronal development. Bt the game has technical issues and gets repetitive after a few hours.
Ancestors: The Humankind Odyssey promised so much, but it ultimately isn't any fun to play. The lack of direction, the clumsy controls and unwieldy mechanics make this a huge missed opportunity that just doesn't hang together as an experience. The DNA of a great idea may be here, but it needs a significant amount of evolution before it can become r...
Initial bewilderment gives way to fascination as you understand what Ancestors is trying to do, but fiddly controls and a lack of hand-holding leads to frustration
Ancestors: The Humankind Odyssey replicates the fumbling, trial-and-error progress of evolution, which often isn't fun, but there are monkeys in the game, and that is brilliant.