A roguelite deckbuilding tactics game that combines elements from 'Slay the Spire' and 'Into the Breach'. Play as a gladiator to survive. With roguelite deckbuilding and hex-based tactics, no longer bound by simple attack and defense. Make use of dodges and knockbacks to stay alive!
Alina of the Arena offers a neat blend of the typical deck-building fun, with the more complex battlefield of a grid-based strategy title. That said, it's a little underwhelming in terms of content, and even presentation (although the arena feel it provides is quite good). Plus it is in need of some rebalancing. Oh, and more cards that enable movement....
The strategic gameplay of Alina of the Arena is enjoyable and replayable with the starting class, cards, abilities, and weaponry you can receive during each run. The game isn't that difficult if you've played roguelikes before, but still manages to be fun.
Alina of the Arena is a good roguelite that challenges the player with each new run in a fair and quite entertaining way. There's a limitation on how much you can get out of it and some problems with the controls, but it's a title that will appeal to the most dedicated fans of the genre.
If there were more depth and longevity to the core experience–with a complete run taking about an hour–this would be an easy recommendation. As it stands this is a game for fans of the genre who are dying for something new to try. Like making a delicious soup out of the bones of leftover thanksgiving turkey, this is an excellent experience, but it will...
A simple-looking yet mechanically rich title, Alina of the Arena's addictive gameplay always felt rewarding no matter how long I played, and it always felt like there was a new card just waiting to be found.