It's time for you to overcome the fear of conflicts. Every time someone blamed you you stood quiet and kept your anger inside. The demon you are about to face impersonates this fear.
Platformer that I think is nominally about facing your fears/traumas but is mainly about jumping on platforms, avoiding spikes, solving small puzzles and stabbing ragged asylum patients with a chainsaw. Each of the three bosses represents something like loneliness or fear of being assertive but the rest doesn't really reflect the theme. The visuals...
Do you like jumping? How about it not working when you press the button to jump?? If you answered yes to both these questions, you'll love this game!
I want to write this to help the developer in hopefully making this game better. I wouldn't say this is a terrible game. I'd say this game is very uncomfortable. It's an awful feeling when a game has this...
This game is such a VIBE, the music is absolutely incredible. I would love the chance to purchase the soundtrack somewhere, it truly elevates the whole experience.
Unfortunately, I ran into some trouble on the level "Even if you were eaten, you have two choices.", where the double jump seemed inconsistent, sometimes it worked, sometimes it didn’t.
A pretentious 2D game in which you have to run around different locations and meet different people. And most importantly, it would be better for them not to make you angry! The chainsaw in your hands is fueled and ready to go. Overall the game is good, I recommend it!
It's weird. The "death realm" is cute, but it's definitely weird. The platforming is pretty weak, and some of the puzzles are a bit unkind (choose a side to jump down? This side was death, sorry. Try again! Three times!) Music was good, but platforming mechanics definitely needed another pass.