A Total War Saga: Troy is the first in the award-winning strategy series to focus on the Bronze-Age Mediterranean and the legendary twenty-year conflict between the kingdoms of Troy and Mycenaean Greece, known as the Trojan War.
A Total War Saga: Troy plays it safe in some slightly disappointing ways, but brings enough new to the table that I would appreciate seeing its ideas make their way over to the next mainline Total War game.
A good addition to the Total War roster. It offers some unique new mechanics and a very different playstile for each hero. Balancing issues however damage the overall experience.
A meaty, engrossing strategy spin-off with an attention to detail that is both a blessing and a curse.
As a first foray, it is an incredibly impressive effort from Creative Asselby Sofia, a team that has done incredible justice to one of the most important tales of the ancient world.
The success of a Total War depends on the delicate balance between the turn-based portion of the game and the real-time strategic battles. While the latter are deep and with very few smudges, the former is extremely unbalanced and presents a series of issues – in some cases quite serious – that undermine the whole experience.