9 Till Void is a turn-based deckbuilding roguelike that features neither deck nor cards. As the newly-appointed Spellsword of these lands, you must fight your way through the corruption, with an arsenal of carefully chosen spells, to reach the source of darkness and destroy it from within.
I played this game a bunch in beta, and now it's finally been released. A great twist on deckbuilding roguelikes, where each card/ability takes up a slot on the rows of your grid and can only be cast when you're on that row. Gameplay becomes about managing your rows, trying to find good synergies for different cards. If you like tile-based roguelikes...
What a gem! This is such a fun little roguelike. It's got an interesting twist on deck builders and really opens it up for unique runs and lots of strategy. I've really enjoyed my time so far with this game and highly recommend it to anyone that likes roguelikes or strategy games.
Very innovative and engaging gameplay. Figuring out how to unlock all the characters is a fun puzzle. Give me more please <3
(Just as a heads up, I was a beta tester for this game!)
9 Till Void's a fun and strategically deep roguelike puzzler that makes you feel like that one person who knows a card/board game like the back of their hand. (You know the one.) It has familiar movement options seen in other roguelikes with its 8-directional movement and ability to pass a turn,...
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TL:DR
Note: Card mechanics are minor. Apart from spells being in card form there are no other card mechanics worth noting.
The basic idea of the game is that you attach spells to rows and...