A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
When I discovered this game, all it had was single player modes, you work your way through the kingdoms learning their combos and synergies and it was really fun! If that was all this game had, I would gladly recommend it. I think I got something like 30 hours out of the single player. Once I finished it, I moved on to other games. Then I heard that...
RECOMMENDED
I bought 9 Kings expecting a fun little strategy roguelike. Hundreds of hours later, it's easily one of my most-played games on Steam.
What sets this apart from other deckbuilders isn't just the core gameplay loop (which is brilliant), but the trajectory of the development. The transition and polish on the multiplayer modes have been fantastic...
Addictive. Content has been consistently delivered.
I was happy with my purchase even before quests and Multiplayer which have both extended my play time.
Good for a quick game, good for a long time with plenty of viable builds to cheese.
It's a fun, replayable, and simple game about defending your little kindgdom against waves of enemies.
Basically each king has their own troop types, upgardes etc. but you combine them with that of other kings for interesting combos such as infinite attack speed, or troops that spawn new troops 47% faster each second until they spawn waves that scale...
Funny, fast-paced roguelite with intersting mechanics. You select cards from several card decks to build a fortress and withstand subsequent waves of enemies. There are many combinations of buildings, units and buffs, which makes every run different. You will be looking for synergies and hoping for broken builds, as the battles get progressively more...