Originally released exclusively in Japan in 1999, 70s-style Robot Anime Geppy-X became one of the most outrageous and ambitious anime shooters of the CD-ROM era.
Built at the height of the late-90s CD-ROM boom, the original PlayStation release spanned four discs and featured over 8,000 hand-drawn animation frames, truly an unprecedented production scale for a 2D shooter.
This wasn’t just a game inspired by anime—it was a full-blown 70s super robot TV series you could play!
Just because I can’t buy Jollibee doesn’t mean I’ll refuse KFC. And Nicholas Cage’s acting is pretty middling in National Treasure, but I’ll definitely watch that all the way through because it’s a fantastic film (seriously, you want the best Cage, you watch Bringing Out the Dead). For me, that’s my stance on Geppy-X. There are issues with the gameplay,...
Where Geppy-X falls short is its actual gameplay. If you want a shooter that does anything above average or remarkable from a gameplay standpoint, this isn't the game for you.
70s-style Robot Anime Geppy-X recaptures what it was like growing up watching mecha anime in the ’70s. The original game went above and beyond to take a shoot ’em up and turn it into a unique experience, from the anime cutscenes to a fleshed out story that anyone who grew up watching super robot anime will instantly recognize. The remaster enhances...
70s Style Robot Anime: Geppy-X feels more like an experience mainly because it’s so much more than just the video game here. What makes this game succeed is the great combination of the anime visuals, music, and storytelling and without those crucial items, I doubt if Geppy-X sees a remaster in the first place.
70s-style Robot Anime Geppy-X is more about the experience than the gameplay. It was in '99 when released for PlayStation, and it is in '26 when reborn for Switch. Fans of '70s mech anime and Japanese entertainment in general will find plenty to adore, but those seeking 2D shooter combat may choose to change the channel.