3 Minute Heroes is a real-time strategy game that combines the genres of tower defense, deck building, and roguelike. Place your champions, use cards and keep your home safe for 3 minutes!
Gets repetitive quickly and therefor boring after 2h playing...dont spend more than 5 usd on it...
This game felt like a huge grind, nothing else. The game is easy, it is extremely repetetive and I personally found the deck system boring. I'm a huge TD fan, and perhaps thats on me - for expecting something other than what it is.
Tower defence crossed with light elements of deck building.
Lots of different classes with distinct playstyles. This is amplified further as you pair up your main class with a second class and will need to alter your playstyle and the cards you draft accordingly. There is definitely a high degree of replayability here.
The main issues I've found so...
It is kind of a hybrid of between Plant vs Zombie and Slay the spire. I would say it is like 80% Plant and 20% Slay.
Interesting and fun for a little while. However, once you played through a couple of cycles, you will realized there are not much to it, there are too little depths with the game. It doesn't have much builds per class, it is pretty much...
Charming, entertaining, and fun! It vaguely reminds me of Plants vs Zombies, before it became terrible. There's some neat versatility to the character cards, and the class you choose as the 'lead' actually has a pretty huge impact on playstyle. I was pretty tepid on Farmer for instance, until I choose them as the primary class, and oh boy are all those...